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Alexander Clemente

Industrial Designer

Phone:

0408-687-812

Email:

Address:

Melbourne, Victoria, AUS

Date of Birth:

September 6th 2002

A Bit About Me

I am Industrial Designer with a keen interest in Film & Videogames. I love pushing myself with everything I do and am always ever learning in my practices. I work in physical and digital, and have a fascination in learning new processes, tools and equipment. My practical understanding of systems, materials and mechanisms puts me ahead being able to bring different opinions and considerations to the table. The time I've so far spent on my work in the TV industry has led me to be a multitasker in coordinating projects and working with all kinds of people. 

Work Experience

April 2024 - Present
Museum of Play & Art (MOPA)

March 2023 - Present
Nick Pledge Props

January 2021 - Present
Freelance Prop Maker

Working alongside my studies and other internship, I sought out further experience. Presented with an opportunity to help out on a few projects for the Museum of Play & Art (MOPA), I jumped at the chance to get my hands dirty with some large scale R&D design work. 

(Planning, Conceptualising, Speculating, Prototyping, Documentation, Team building, Visualising, Research, Development, Networking, Sketching, Model making, CAD, CNC, Laser Cutting, Machining.)

Commencing separately from my Industrial Design studies, I seeked out an internship with a company working in the television and film business and came across Nick Pledge, an industrial designer with over 27 years in the film industry. He has been and continues to mentor me as a young prop maker and introduced me to the industry.
(Planning, Conceptualising, Speculating, Prototyping, Documentation, Team building, Visualising, Research, Development, Networking, Sketching, Model making, CAD, 3D printing, CNC, Laser Cutting, Machining.)

Putting my skills I’ve developed at university to work creating prototypes and props for my own satisfaction and to create for people. Aimed mostly at the cosplay community designing props and feature items to take to conventions, but also designing pieces for film students to be used in productions.
(Planning, Conceptualising, Speculating, Prototyping, Documentation, Team building, Visualising, Research, Development, Networking, Sketching, Model making, CAD, 3D printing, CNC, Laser Cutting, Machining.)

Clients I've worked with

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Productions I've been apart of

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Find my other platforms here:

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